TWAアップデート2.1.0

要点のみを翻訳

https://totalwararena.net/en/latest-news/latest-news/rome-is-where-the-heart-is/

私はレンガの街を大理石の街へと変えた

――アウグストゥスカエサル

10月2日までにログインした人に500Gと3日のプレミアムアカウント

プレイヤーレベル:

司令官TierとユニットのTierに加えてプレイヤーのレベルが追加されました。戦闘で自動的に上がっていきあなたがどういうプレイスタイルにするかによって成長も変わっていきます。

これのレベルによって報酬がもらえます。

プレイヤーの称号:

名前と一緒に称号が出せるようになります。名前の前に称号が出るという形になります。

現在称号はローマ・ギリシア・バーバリアンの司令官をすべて解放した時のものとそれぞれの勢力で1250勝、または単一の司令官で1000勝のもの、ユニットを90解放と全部解放、単一の戦いで1500キルのものがあります。

リプレイシステム:

クラウドでのリプレイも追加されます。

新しいツールチップ:

説明文を設定で詳しくしたり最小限にしたりできるようになりました。

画面の右上のアイコンが増えました。これらは行った戦闘行動に依存して使用する事ができます。

リザルト画面:

ベストプレイや~を選べるようになりました。

Tier6以降の能力変更:

ローマ

守備能力向上能力を基本能力に

light,heavyピルムの導入で歩兵タイプを差別化

ジャベリンの弾の種類の追加

Tier VIII Italian Noble Cavalry: Melee Attack reduced from 161 to 153, Melee Defence reduced from 85 to 81.

ギリシア

パイクの正面投射攻撃ブロックを増加

一部ギリシア槍兵に移動加速能力を追加

ファランクスのクールダウンが30→40に

アーチャーの弾のオプションの追加

バーバリアン

燃やす能力を増やしました。

wardogsの使い勝手をよくする能力

歩兵ラインにバフデバフ能力追加

ファルクスのためにダメージスピードバフ能力

  • Tier VI Proven Archers: Accuracy increased from 76 to 95.
  • Tier VII Ambushers: Accuracy increased from 83 to 104.
  • Tier VIII Night Hunters: Accuracy increased from 90 to 113.
  • Tier IX Cernunnos Hunters: Accuracy increased from 97 to 122.
  • Tier X Archers of Ullr: Accuracy increased from 104 to 131.

側面攻撃による士気低下のりバランス

  • Roman:
    • Tier I
      • Pedites decreased from -70 to -56
      • Tirones decreased from -35 to -28
    • Tier II
      • Milites decreased from -70 to -56
      • Leves decreased from -35 to -28
    • Tier III
      • Accensi decreased from -70 to -62
      • Republican Skirmishers decreased from -35 to -31
      • Catapult decreased from -35 to -31
    • Tier IV
      • Hastati decreased from -70 to -64
      • Socii Javelineers decreased from -35 to -32
      • Heavy Catapult decreased from -35 to -32
      • Auxillary Cavalry decreased from -70 to -52
    • Tier V
      • Principes decreased from -70 to -67
      • Rorarii decreased from -35 to -34
      • Onager decreased from -35 to -34
      • Architecti decreased from -35 to -34
      • Celeres decreased from -70 to -54
      • Retentus decreased from -70 to -67
    • Tier VI
      • Equites decreased from -70 to -56
    • Tier VII
      • Legionary Cavalry decreased from -70 to -56
    • Tier VIII
      • Italian Noble Cavalry decreased from -70 to -56
    • Tier IX
      • Praetorian Cavalry decreased from -70 to -56
    • Tier X
      • Legatus decreased from -70 to -56
  • Greek:
    • Tier I
      • Mycenaean Hoplites decreased from -45 to -36
      • Mycenaean Archers decreased from -35 to -28
    • Tier II
      • Archaic Hoplites decreased from -45 to -38
      • Archaic Archers decreased from -35 to -29
    • Tier III
      • Theban Hoplites decreased from -45 to -40
      • Ionian Archers decreased from -35 to -31
      • Theban Cavalry decreased from -62 to -49
    • Tier IV
      • Levy Pikeman decreased from -45 to -41
      • Athenian Hoplites decreased from -45 to -41
      • Toxotai decreased from -35 to -32
      • Citizen Cavalry decreased from -70 to -52
      • Telesillis Argives decreased from -45 to -41
    • Tier V
      • Theban Pikeman decreased from -45 to -43
      • Macedonian Hoplites decreased from -45 to -43
      • Cycladic Archers decreased from -35 to -34
      • Psiloi decreased from -35 to -34
      • Thorax Spearman decreased from -45 to -43
      • Companion Cavalry decreased from -70 to -54
    • Tier VI
      • Elite Companions decreased from -70 to -56
    • Tier VII
      • Agema Cavalry decreased from -70 to -56
    • Tier VIII
      • Somatophylakes decreased from -70 to -56
    • Tier IX
      • Royal Cavalry decreased from -70 to -56
    • Tier X
      • Hellenic Cataphhracts decreased from -70 to -56
  • Barbarian:
    • Tier I
      • Tribesman decreased from -77 to -68
      • Riders decreased from -47 to -34
    • Tier II
      • Woodsmen decreased from -77 to -65
      • Scouts decreased from -47 to -36
    • Tier III
      • Warband decreased from -77 to -68
      • Raiders decreased from -47 to -38
      • Huntsman decreased from -39 to -34
    • Tier IV
      • Seconded Strays decreased from -77 to -71
      • Bloodsworn decreased from -77 to -71
      • Cherusci Warband decreased from -77 to -71
      • Brigands decreased from -47 to -40
      • Cimbri Archers decreased from -39 to -35
    • Tier V
      • Wild Wolves decreased from -77 to -74
      • Warriors decreased from -77 to -74
      • Falxmen decreased from -77 to -74
      • Mounted Warband decreased from -47 to -41
      • Archer Warband decreased from -39 to -37
      • Basternae Falxmen decreased from -77 to -74

ギリシア騎兵のチャージインパクト低下

  • Theban Cavalry from 125 to 121
  • Citizen Cavalry from 126 to 122
  • Companion Cavalry from 127 to 123
  • Elite Companions from 129 to 124
  • Agema Cavalry from 130 to 126
  • Somotophylakes from 131 to 127
  • Royal Cavalry from 132 to 128
  • Hellenic Cataphracts from 142 to 138

騎兵のユニットコストの増加(約1割)

  • Roman:
    • Tier V Celeres increased from 1160 to 1280
    • Tier VI Equites increased from 1720 to 1880
    • Tier VII Legionary Cavalry increased from 2360 to 2600
    • Tier VIII Italian Noble Cavalry increased from 3120 to 3440
    • Tier IX Praetorian Cavalry increased from 4280 to 4680
    • Tier X Legatus increased from 5280 to 5800
  • Greek
    • Tier III Theban Cavalry increased from 480 to 520
    • Tier IV Citizen Cavalry increased from 840 to 920
    • Tier V Companion Cavalry increased from 1280 to 1280
    • Tier VI Elite Companions increased from 1720 to 1880
    • Tier VII Agema Cavalry increased from 2360 to 2600
    • Tier VIII Somatophylakes increased from 3120 to 3440
    • Tier IX Royal Cavalry increased from 4280 to 4680
    • Tier X Hellenic Cataphracts increased from 5280 to 5800
  • Barbarian
    • Tier II Scouts increased from 180 to 225
    • Tier III Raiders increased from 450 to 495
    • Tier IV Brigands increased from 855 to 900
    • Tier V Mounted Warband increased from 1170 to 1260
    • Tier VI Gungir Chargers increased from 1710 to 1890
    • Tier VII Blood Riders increased from 2385 to 2610
    • Tier VIII Nifilheim Riders increased from 3150 to 3465
    • Tier IX Harbingers increased from 4275 to 4680
    • Tier X Noble Horse increased from 5265 to 5805

弓兵のユニットコストの低下

  • Roman:
    • Tier III Republican Skirmishers decreased from 450 to 405
    • Tier IV Socii Javelineers decreased from 810 to 720
    • Tier V Rorarii decreased from 1080 to 990
    • Tier VI Velites decreased from 1620 to 1440
    • Tier VII Augustan Skirmishers decreased from 2250 to 2025
    • Tier VIII Veteran Velites decreased from 2970 to 2655
    • Tier IX Elite Velites decreased from 4050 to 3645
    • Tier X Imperial Velites decreased from 4995 to 4500
  • Greek
    • Tier V Cycladic Archers decreased from 1080 to 1020
    • Tier VI Levy Slingers decreased from 1620 to 1440
    • Tier VI Lesbos Archers decreased from 1620 to 1440
    • Tier VII Scythian Archers decreased from 2280 to 2040
    • Tier VIII Pontic Slingers decreased from 3000 to 2700
    • Tier VIII Helot Slingers decreased from 3000 to 2700
    • Tier IX Cimmerian Heavy Archers decreased from 4080 to 3660
    • Tier IX Olympic Slingers decreased from 4080 to 3660
    • Tier X Rhodian Slingers decreased from 5040 to 4500
    • Tier X Cretan Archers decreased from 5040 to 4500
  • Barbarian:
    • Tier IV Cimbri Archers decreased from 780 to 720
    • Tier V Archer Warband decreased from 1080 to 1020
    • Tier VI Proven Archers decreased from 1620 to 1440
    • Tier VII Ambushers decreased from 2280 to 2040
    • Tier VIII Night Hunters decreased from 3000 to 2700
    • Tier IX Cernnunnos Hunters decreased from 4080 to 3660
    • Tier X Archers of Ullr decreased from 5040 to 4500

士気高揚状態での騎兵のチャージインパクトの低下

ウィトルウィウスバリスタ:

発射体が5→4

指揮官能力:

アレクサンダー

ウェッジ:5~10のチャージへのえいきょうを低下

ウェルキンゲトリクス:

ディファイアンス:装甲貫通ダメージに変更

アルミニウス:

10%チャージボーナスを基本能力に追加

スキピオ

突撃能力のチャージボーナスが50→30に

不屈の近い:基本防御を80→50、アップグレードでの防御を70→50

カエサル

veni

近接攻撃・防御が30→20、アップグレードでの防御を40→30に

その他UI変更

F1でコントロールヘルプ画面が表示

バグ修正

BUG FIXES:

  • Game screen will no longer freeze and become unresponsive on commander selection screen at the start of the M1 tutorial.
  • Fixed a crash that was occurring when closing the help panel for Commander Abilities and then accessing the ‘help’ feature again.
  • Fixed a crash when selecting Officer Training tutorial while in Commander Abilities panel.
  • Can no longer break M2 tutorial when purchasing equipment quickly when prompted to.
  • Can no longer get stuck during Advisor pop ups in M2 by clicking Silver button before the tooltip appears.
  • Can no longer get multiple flank bonuses with unit blobbing by issuing multiple order types.
  • Opening and closing the main menu in quick succession will no longer lock the game into a pause.
  • Wardog units no longer have full unit replenishment/deaths regardless of unit condition.
  • Can no longer exploit AOE abilities usage an infinite amount of times.
  • Unit which is under Hunt ability can now be tracked after leaving visibility.
  • Fixed an issue where it was impossible to select units after the cursor was over some UI elements.
  • Can no longer drag invisible selection boxes when using certain pings.
  • Disconnected players dead units now correctly display a dead unit card.
  • Fixed an issue where sometimes party members wouldn’t be able to accept party invites after previously being kicked from a party.
  • Fixed issues where switching between units quickly with tab and activating an ability no longer activates the second unit’s ability.
  • Resizing the minimap quickly no longer causes the grid coordinates to vanish.
  • Fatigue bar no longer freezes at whatever percentage it was when a unit is killed.
  • Combat text will no longer overlay the scoreboard.
  • Rebalancing “Barrage” – no longer fires a near constant stream of arrows.
  • Slinger’s weapons no longer float around the slinger’s hand during attack animations.
  • Porthole render can no longer be dismissed with left or right clicks.
  • Hovering over Artillery that are deployed in the fog of war will no longer display an attack cursor and threat indicator tooltip.
  • Unit dust VFX now displays on water.
  • Heavy Artillery unit ID will no long remain after the unit has died.
  • Fixed inconsistent balance for some lower tier consumables.
  • Hints no longer overlap when viewing the help mode.
  • Advisor tooltips can now be dismissed with the Escape key.
  • Commander portrait no longer constantly glows after boosting a commander.
  • Active abilities no longer cause unit abilities to change position when equipped.
  • Anvil can no longer be activated at distance when Hoplite Phalanx is active.
  • Click-dragging a unit card from the front end unit panel then closing the panel no longer breaks the unit panel.
  • Pressing Enter no longer switches to the previously typed in chat instead of the currently selected one.
  • Loading screen tooltips no longer state the wrong key bindings for pings and telestration.
  • ‘CPU’ players now have the disconnection UI icon next to their name.
  • ‘Unleash’ no longer displays as if it can be reused if Wardogs have already been unleashed and not attached to the unit.
  • Wardogs will no longer maintain a directional marker in the fog of war.
  • Disconnect player colour is now blue for all necessary UI elements.
  • Roman bolt consumables no longer have different names in the Front End and Battle.
  • Boudica’s ability ‘Ambush’ can now be used on the Celtic Slingers unit.
  • Removed ‘Engineering Experts’ from Scorpion units due to it being a redundant ability for this unit.
  • Tier VI Hound Handlers can now use the Throw Javelins ability.
  • Wardogs now have a colour on the Unit Types pie chart in the Profile panel.
  • Wardogs no longer pass through barricades unhindered.
  • Right-clicking on an enemy while routing will no longer trigger the audio for issuing an attack order.
  • Leonida’s will now correctly hold his shield when his primary unit are the Myrmidons.
  • Using ‘Raise Shield’ with Pikeman no longer causes their pikes to disappear.
  • Fixed issue with duration of Wardogs ability ‘Fetch’ which wasn’t allowing them to reach enemies on the edge of the intercept range.
  • Attacking with a Wardog unit will now trigger battle music.
  • Wrong health no longer displays for disconnected units.
  • Fixed issue where the apply button clickable area in the key bindings was smaller than the displayed zone.
  • Horn audio now plays when the allied base capture reaches 25%, 50% and 75% captured.
  • Commander VO plays for allied base capture if the enemy base is already being captured.
  • Deployable construction time UI stat now properly displays.
  • [LOC] Premium shop panel is now localised in all supported languages.
  • [LOC] Quick ping wheel is now localised in all supported languages.

 

コメントを残す

メールアドレスが公開されることはありません。 * が付いている欄は必須項目です